In a game like this it’s not a deal breaker, as you’re more focused on the gameplay and progressing in power slowly. While Curse of the Dead Gods does have a narrative, it’s thinly veiled and you won’t remember what it’s even about aside from wanting riches, eternal life and taking on a number of different gods. Thankfully Curse of the Dead Gods does this right, slowly giving you an overall progression that gives you just enough reward to make you want to play again when you inevitably die. I’m surprised how many roguelikes forget this key element, as that what makes me want to continue to try 'one more time', as each run becomes slightly more manageable as I become better skilled and obtain better gear or stats. While I don’t enjoy dying and having to start all over, as long as there’s some sort of overall progression that I’m working towards, slowly becoming more powerful as I run the game once again, then I’m interested. While roguelikes aren’t my favorite genre that I clamor towards, the ones that are done right tend to sink their hooks into me.
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